Skip to main content
Plugins are bundled packages of any combination of Skills, MCP Servers, Agents, Commands, Rules, and Hooks. By installing a plugin, you can add a coordinated set of capabilities to Qoder at once, covering the entire development lifecycle from coding and testing to deployment.

Plugin components

A plugin can bundle any combination of the following components:

Plugin marketplace

Click Marketplace at the bottom of the Quest left sidebar, or click the Marketplace link in the top right of the Plugins panel in Qoder Settings.

Discover and browse

Plugins are organized by category to help you find the right capabilities quickly: Each plugin card displays its name, description, author, download count, and install status. Use the search bar in the top right to find plugins by keyword. You can also filter by tags and install status. Click a plugin card to open its details page, which shows:
  • Component list — The Skills, MCP Servers, Agents, Commands, Rules, and Hooks included in the plugin
  • Plugin information — Category tags, developer, last updated, and source code link

Install plugins

When installing a plugin, you can choose the scope:
  • User level — Applies to all your sessions
  • Project level — Only takes effect in a specific project
Plugins are installed as a whole — installing only selected components from a plugin is not supported. Installed plugins are available in both Editor and Quest.

Custom plugins

Create plugins

Click + Create Plugin in the top right of the marketplace. The system will navigate to the Chat area and automatically select the built-in plugin-creator Skill, guiding you through creating a custom plugin via conversation.

Import plugins

You can import existing local plugins into Qoder. Click + Create Plugin and select the option to import from a local folder.

Use plugins

Once installed, plugins can be invoked in several ways:
  • Automatic triggering — When you describe a task, Qoder automatically identifies and invokes matching plugin capabilities
  • Slash command — Type /plugin-name in the chat input to invoke a specific plugin directly
  • Try out — Click the Try now button on a plugin card to start a chat session with an Agent and test the plugin

Manage plugins

You can manage plugins from several entry points:
  • Top right of the marketplace → click Manage to open the management page
  • Bottom of the marketplace category list → click Installed to filter installed plugins
  • Qoder Settings → open the Plugins panel to manage in one place
The Plugins panel is available in Qoder Settings for both Editor and Quest, with the same functionality.
The Plugins panel in Qoder Settings is organized by User / Project tabs. The Import and + New buttons are available at the bottom of the Custom section. The Marketplace link in the top right lets you jump directly to the marketplace. Disabling a plugin disables all its bundled components at once — no need to toggle them individually.

Component association

Components that belong to a plugin (such as Skills, MCP Servers, Agents, etc.) are marked with From Plugin in their respective Settings panels. These components are managed by their parent plugin — they cannot be individually disabled, deleted, or modified. Manage them through the plugin instead.